Sept. 11, 2026, 3:03 p.m.
What does it mean for a sound to be "analogue" in 2026? The vast majority of the musical sound that you hear day to day has been processed digitally in some way. Unless you are listening to tape or vinyl, the final product has been stored and reproduced digitally, whether that's coming from your phone, over the speakers in the supermarket, listening to the car radio, etc. However, even when you're listening to those analogue media, the means by which they were created may have involved converting the sound to digital and back. Digital sound is ubiquitous to the point where hearing actual analogue sound - as in a live acoustic performance or listening to an old vinyl record - is an increasingly special experience.
A few years ago, the rock group My Bloody Valentine re-released their famous album Loveless on vinyl. Part of the advertising for this (and it still says this on the sticker that accompanies the record on recent printings) that this was a "fully analogue" remaster: that is to say, the master record was cut using a tape recording rather than a digital file. The implication is that signal chain from Kevin Shield's fingers all the way to your ears is a non-stop analogue ride. This is an interesting statement partly because digital instruments - namely the Akai S1000 sampler - featured heavily on Loveless. Much of the washy-reversed-guitar-with-shimmer-reverb pad sound was generated by Kevin Shields sampling his guitar and playing it back, or playing it through digital reverb pedals such as the Yamaha SPX900. So even the Loveless vinyl rerelease is in some sense a digital record.
What would it mean to try and create a fully analogue electronic album in 2026? Is it even possible to create a substantially layered piece and transmit it to the ears of listeners without it passing through any sort of digital processing? Going from the very start, let's look at every hurdle we would have to pass to get from point A to point B:
Steps 1 and 2 could maybe be discounted for the purposes of the "end to end analogue experience", since they aren't to do with sound generation but rather the creation and storage of musical instructions. However I think it's interesting to keep them in for illustrative purposes. What I want to point out here though is just how many steps there are in creating a record which are now digital in a way which is really hard to get around in 2026. In your studio, you would need a full bank of analogue instruments and good microphones, a multitrack tape machine, a mixing desk, analogue effects, and a second tape machine for the master. Who has space for that?
I want to give an example of a synthesizer-based album on my shelf which is, by the above criteria, absolutely and completely analogue from end to end and was also definitely created at home: Wendy Carlos' Switched on Bach from 1967, which I purchased from a second-hand record store on Park Row in Bristol in 2022, so I know it's an original pressing. Due to Wendy's extensive writing on her website we have some good documentation of how this was made. Analysing it according to the steps outlined above, we can track all of the sounds from one end of the process to the other:
So even this analogue record, having travelled for decades to land in my record collection, at the very last second goes through a digital conversion process before reaching my ears. This just goes to show how rare analogue listening is, and how difficult it is to set up even when the "difficult" bits have been handled already.
What would the opposite look like - a fully digital composition with no analogue recording, even samples? I think much music in this vein has been created in the EDM world since the late 2000s, although drum sounds do tend to have analogue origins. (Modern techno might be a good example.) Taking this one step further, we now have AI generated music where everything from the initial conception of ideas to the creation of the mastered product is handled in one seamless digital process. This is increasing the value of analogue processes substantially and will, I think, push these to the fore over the next few years.
Hopefully this gives an impression of the difficulty that a producer would face in wanting to deliver an analogue experience to listeners. For example, if I wanted to create a Geoglyph record which is end-to-end analogue, what technologies would I need to dig up, both past and present, to get this to happen? I would need a number of collaborators with the right skills working within the analogue domain, especially at the point of mastering. Even the pressing plant would need to be a certain sort to take on this project, since many plants today would expect a digital file from which to create the master plate.
The end result would probably have to be a single or EP-length disc due to the hurdles involved, but the challenge might be interesting enough to make it worthwhile.